Massively Multiplayer Online Games Software
One of the most popular reasons for using the Internet in the US is playing online games. Cyber-US has been developing Java games for three years and has supplied many satisfied customers throughout the world.
Our multiplayer engine is an ongoing R&D development. Games consist of server and client software. The Server part is OS - independent, multithreaded Java application dedicated to serve multiple players and games, to interact with the database back-end, to make critical calculations such as robot logic and rates. The client part is a Java applet dedicated to interact with the user.
- Fully customizable interface
- Player Rating Tables
- Colored and multi-tabbed chat window (internal or irc server based)
- Flexible lobby system
- Windows-like game selection (using "Go play" buttons)
- Extensive per user, per game statistics
- Ban & Kick, Ignore features for administrators
- Smart Robots (for othello, hearts, clubs only)
All the games are built in a modular way, utilizing our own proprietary Java game engine. It is usually a relatively straightforward process to ‘add-on’ a module for email collection, user login/logout, reward schemes, multiple languages, etc.
The following is the list of developed games:
- Othello (Reversi)
- Bridge (card game)
- Hearts (card game)
- Preferance (russian card game)
- Clubs (card game)
Multiplayer games are big the Internet is about. The major benefits of employing online games for portals is new interesting contents that allow attracting, retaining visitors and building a community of players.
If you are interested in the possibility of developing a multiplayer gaming section on your site, we will be happy to discuss your requirements.
For all license and development enquiries; re-branding of existing games, adaptations of traditional games fill out our request form.
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